Great Adventures with Materials: Education for a Recycling Society (GAMES)
In the distant future…
In the distant future, an intergalactic garbage truck crashes into a remote asteroid. Now it is up to you, the spaceship’s superhuman AI, to make repairs. You will have to sort, sift, and separate your way through the so-called worthless cargo. Should you find your way back home, the lessons you learned along the way might just start a revolution in our thinking about what “garbage” really is.
Partners’ thoughts
Jean-Luc Dubois, Arkema:
“The challenge in the development of any recycling value chain is to be able to collect enough material to be able to build a plant with sustainable economics. This is even more true for high value materials such as plastics materials because relatively smaller volumes have been produced than for the commodity plastics. I expect that the serious GAMES will contribute, with fun and entertainment, to educate the next generation with basic principles of good design and recycling practices”.
Alain Molinard, BASF:
“Supporting the research and development in a project such as GAMES, is important since it clearly focusses on the sustainability engagement of the chemical industry.
The game builds a bridge between academic insights in modern Learning and Development, the vision and values of the chemical industry and most important: young students, interested in science and technics, who are the future generation for both industry and academics.”
Play the game!
Kindly note that the application for Mac is currently encountering some problems. Our team is working on solving this issue as soon as possible.